• Lord Door Game

    From Wormwood@VERT/BITBRAIN to All on Wed Sep 28 00:48:45 2022
    Pretty sure I found a way to game LORD. Not sure if its a bug or not. I think I could probably be number 1 forever now but theres only like 3 players. Why don't people play this anymore?

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  • From MRO@VERT/BBSESINF to Wormwood on Tue Sep 27 22:25:24 2022
    Re: Lord Door Game
    By: Wormwood to All on Wed Sep 28 2022 12:48 am

    Pretty sure I found a way to game LORD. Not sure if its a bug or not. I think I could probably be number 1 forever now but theres only like 3 players. Why don't people play this anymore?

    what are you doing? it's probably been done before.

    tell your sysop to install mzklord so there's fake players.

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  • From Wormwood@VERT/BITBRAIN to MRO on Wed Sep 28 12:01:44 2022
    Re: Lord Door Game
    By: MRO to Wormwood on Tue Sep 27 2022 10:25 pm

    what are you doing? it's probably been done before.
    tell your sysop to install mzklord so there's fake players.

    i found a way to get virtually infinite forest fights. its not without risk but it allows for xp grinding and making lots of bank.

    i am my sysop so i'll have to look into mzklord. is mzklord innerbbs?

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  • From esc@VERT/MONTEREY to Wormwood on Wed Sep 28 09:11:00 2022
    i found a way to get virtually infinite forest fights. its not without risk but it allows for xp grinding and making lots of bank.

    Care to share? This has piqued my curiosity :)

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  • From Wormwood@VERT/BITBRAIN to esc on Wed Sep 28 20:08:02 2022
    Re: Re: Lord Door Game
    By: esc to Wormwood on Wed Sep 28 2022 09:11 am

    Care to share? This has piqued my curiosity :)

    i think i actually found the culprit in grabbag.js:

    if(user.is_sysop || dk.system.mode === 'local') {
    // allows for sysop to always
    // be able to play for testing IGM
    // player.sex = 'M';
    // remove this, it is only for testing M/F
    player.forest_fights = player.forest_fights + 1;
    player.hp = player.hp_max + 1;
    b.can_play[player.Record] = true;
    }

    i am the sysop on my instance so this does feel like cheating :(.

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  • From MRO@VERT/BBSESINF to Wormwood on Wed Sep 28 16:14:17 2022
    Re: Lord Door Game
    By: Wormwood to MRO on Wed Sep 28 2022 12:01 pm

    Re: Lord Door Game
    By: MRO to Wormwood on Tue Sep 27 2022 10:25 pm

    what are you doing? it's probably been done before.
    tell your sysop to install mzklord so there's fake players.

    i found a way to get virtually infinite forest fights. its not without risk but it allows for xp grinding and making lots of bank.


    how exactly and what version

    i am my sysop so i'll have to look into mzklord. is mzklord innerbbs?

    nope

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  • From MRO@VERT/BBSESINF to Wormwood on Wed Sep 28 16:23:34 2022
    Re: Re: Lord Door Game
    By: Wormwood to esc on Wed Sep 28 2022 08:08 pm

    Re: Re: Lord Door Game
    By: esc to Wormwood on Wed Sep 28 2022 09:11 am

    Care to share? This has piqued my curiosity :)


    oh that's not the real fucking lord.

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  • From MRO@VERT/BBSESINF to Wormwood on Wed Sep 28 16:24:53 2022
    Re: Re: Lord Door Game
    By: Wormwood to esc on Wed Sep 28 2022 08:08 pm

    Re: Re: Lord Door Game
    By: esc to Wormwood on Wed Sep 28 2022 09:11 am

    Care to share? This has piqued my curiosity :)

    i think i actually found the culprit in grabbag.js:

    if(user.is_sysop || dk.system.mode === 'local') {
    // allows for sysop to always
    // be able to play for testing IGM
    // player.sex = 'M';
    // remove this, it is only for testing M/F
    player.forest_fights = player.forest_fights + 1;
    player.hp = player.hp_max + 1;
    b.can_play[player.Record] = true;
    }

    i am the sysop on my instance so this does feel like cheating :(.


    just comment it out.
    i'm not sure you can use mzklord with the lord clone

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  • From esc@VERT/MONTEREY to Wormwood on Thu Sep 29 17:56:00 2022
    i think i actually found the culprit in grabbag.js:

    Ah gotcha. This is the jsdoor version of LORD, the clone of the original game. I thought you meant the original game :P

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  • From Jimmy Anderson@VERT/FINALZON to Wormwood on Thu Jan 5 11:13:00 2023
    Wormwood wrote to All <=-

    Pretty sure I found a way to game LORD. Not sure if its a bug or not. I think I could probably be number 1 forever now but theres only like 3 players. Why don't people play this anymore?

    I blame people not having local BBS's to log in to and we don't
    'know our neighbors' anymore...




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  • From Nightfox@VERT/DIGDIST to Jimmy Anderson on Thu Jan 5 16:15:47 2023
    Re: Re: Lord Door Game
    By: Jimmy Anderson to Wormwood on Thu Jan 05 2023 11:13 am

    Pretty sure I found a way to game LORD. Not sure if its a bug or
    not. I think I could probably be number 1 forever now but theres
    only like 3 players. Why don't people play this anymore?

    I blame people not having local BBS's to log in to and we don't
    'know our neighbors' anymore...

    People still play multiplayer games online all the time (they're just different forms than BBS door games). I doubt physical distance has to do with it. I think it's just that there are far fewer people using BBSes these days than there used to be.

    Nightfox

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  • From MRO@VERT/BBSESINF to Jimmy Anderson on Thu Jan 5 20:32:40 2023
    Re: Re: Lord Door Game
    By: Jimmy Anderson to Wormwood on Thu Jan 05 2023 11:13 am

    Wormwood wrote to All <=-

    Pretty sure I found a way to game LORD. Not sure if its a bug or not. I think I could probably be number 1 forever now but theres only like 3 players. Why don't people play this anymore?

    I blame people not having local BBS's to log in to and we don't
    'know our neighbors' anymore...

    i don't want to know my neighbors.

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  • From Jimmy Anderson@VERT/FINALZON to Nightfox on Sat Jan 7 21:55:00 2023
    Nightfox wrote to Jimmy Anderson <=-

    Re: Re: Lord Door Game
    By: Jimmy Anderson to Wormwood on Thu Jan 05 2023 11:13 am

    Pretty sure I found a way to game LORD. Not sure if its a bug or
    not. I think I could probably be number 1 forever now but theres
    only like 3 players. Why don't people play this anymore?

    I blame people not having local BBS's to log in to and we don't
    'know our neighbors' anymore...

    People still play multiplayer games online all the time (they're just different forms than BBS door games). I doubt physical distance has to
    do with it. I think it's just that there are far fewer people using
    BBSes these days than there used to be.

    Yeah - I was specifically referring to why LORD is not full of players
    like in the old days... Cause the BBS is not full of users. :-)



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  • From MRO@VERT/BBSESINF to Jimmy Anderson on Sun Jan 8 03:34:26 2023
    Re: Re: Lord Door Game
    By: Jimmy Anderson to Nightfox on Sat Jan 07 2023 09:55 pm

    BBSes these days than there used to be.

    Yeah - I was specifically referring to why LORD is not full of players
    like in the old days... Cause the BBS is not full of users. :-)

    also before this big loss of users sysops thought it was a great idea to install hundreds of doorgames. that's absolutely not how you help user interaction. seth himself said how to get user interaction in the docs.

    sysops thought making things complicated was a good idea.

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  • From Mickey@VERT/BADPOET to MRO on Wed Jan 11 09:36:15 2023
    That and every BBS has exactly the same games on their boards. No matter where you go, Bran the Warrior WILL get ya!
    .
    .

    Mick Manning
    Bad Poetry Blues (badpoet.synchro.net:2300) gopher://centralontarioremote.com:70

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  • From Nightfox@VERT/DIGDIST to Mickey on Wed Jan 11 10:45:33 2023
    Re: Re: Lord Door Game
    By: Mickey to MRO on Wed Jan 11 2023 09:36 am

    That and every BBS has exactly the same games on their boards. No matter where you go, Bran the Warrior WILL get ya!

    I don't really see the issue with some door games being common on many BBSes. I think that could actually be a good thing - That means if a user runs out of turns in the game or runs out of time on one BBS, it doesn't mean they have to wait until the next day to play it again. The user could go play the game on another BBS that has that game installed.

    Nightfox

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  • From MRO@VERT/BBSESINF to Mickey on Wed Jan 11 20:47:25 2023
    Re: Re: Lord Door Game
    By: Mickey to MRO on Wed Jan 11 2023 09:36 am

    That and every BBS has exactly the same games on their boards. No matter where you go, Bran the Warrior WILL get ya!
    .

    you can change the data files and have entirely different enemies and stats.

    you can do a lot with lord.

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  • From MRO@VERT/BBSESINF to Nightfox on Wed Jan 11 20:48:20 2023
    Re: Re: Lord Door Game
    By: Nightfox to Mickey on Wed Jan 11 2023 10:45 am

    Re: Re: Lord Door Game
    By: Mickey to MRO on Wed Jan 11 2023 09:36 am

    That and every BBS has exactly the same games on their boards. No matter where you go, Bran the Warrior WILL get ya!

    I don't really see the issue with some door games being common on many BBSes.
    I think that could actually be a good thing - That means if a user runs out of turns in the game or runs out of time on one BBS, it doesn't mean they have to wait until the next day to play it again. The user could go play the game on another BBS that has that game installed.


    that's a weird way to think about it. they want to play the game they invested into. maybe if it was something like scrabble i'd do that. but where you have to build a character, i just dont see that happening.

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  • From esc@VERT/MONTEREY to MRO on Wed Jan 11 20:33:00 2023
    you can do a lot with lord.

    Indeed!

    I think the thing that's missing at present is what a good LORD setup with only good IGMs looks like. It reminds me of that scene in Borat where he's at the supermarket with all the different kinds of cheese...that's the world of LORD IGMs. So many of them are shit, and so many of them break core game mechanics. I'd love to find an installation of LORD that expands on the core game mechanics in the most fun and fair ways to keep the game interesting without going too far. Yet I haven't really seen that :/ But if something like that existed in, say, a doorgame server, with maybe the mzk addon, it would be an awesome game that people would likely play very competitively in.

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  • From MRO@VERT/BBSESINF to esc on Thu Jan 12 07:20:15 2023
    Re: Re: Lord Door Game
    By: esc to MRO on Wed Jan 11 2023 08:33 pm


    I think the thing that's missing at present is what a good LORD setup with only good IGMs looks like. It reminds me of that scene in Borat where he's at the supermarket with all the different kinds of cheese...that's the world of LORD IGMs. So many of them are shit, and so many of them break core game mechanics. I'd love to find an installation of LORD that expands on the core game mechanics in the most fun and fair ways to keep the game interesting without going too far. Yet I haven't really seen that :/ But if something like that existed in, say, a doorgame server, with maybe the mzk addon, it would be an awesome game that people would likely play very competitively in.

    well some times the fun is in having a crazy game with lots of cheating.
    so you have that game and then you have a clean game.

    you can also do different menusets, different creatures and get some great igms. there was one igm where it was a doorgame made into an igm just to get the word out. that was very interesting. you can also write lord scripts and essentially have a game inside a game in that manner, too.

    Seth was not a fish out of water when writing that game. he had a natural affinity for games and he understood what makes them work.

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  • From Jimmy Anderson@VERT/FINALZON to MRO on Thu Jan 12 19:26:00 2023
    MRO wrote to Jimmy Anderson <=-

    Re: Re: Lord Door Game
    By: Jimmy Anderson to Nightfox on Sat Jan 07 2023 09:55 pm

    BBSes these days than there used to be.

    Yeah - I was specifically referring to why LORD is not full of players
    like in the old days... Cause the BBS is not full of users. :-)

    also before this big loss of users sysops thought it was a great idea
    to install hundreds of doorgames. that's absolutely not how you help
    user interaction. seth himself said how to get user interaction in the docs.

    sysops thought making things complicated was a good idea.

    Yeah, less is more, sometimes, but where I lived back in the heyday
    sysops wanted several style of doors to attract different people. :-)



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