https://gitlab.synchro.net/main/sbbs/-/commit/9013f866a8231f39f066fc9b
Modified Files:
src/sbbs3/exec.cpp
Log Message:
Save and restore the js.exec_path, exec_dir, and exec_file properties
When invoking a nested JS script, these properties of the "js" object would
be overwritten and not restored, as discovered/reported by Nightfox when his trivial game script would indirectly execute yesnobar.js, his subsequent use
of js.exec_dir would point to the wrong location (the "exec" directory, parent of yesnobar.js, and not the direcctory where his game script was located).
The exec_path and exec_file properties had the same problem as demonstrated
by a simple test.js placed in (and executed from) a directory other than the "exec" dir:
function f() {
print("js.exec_path = " + js.exec_path);
print("js.exec_dir = " + js.exec_dir);
print("Js.exec_file = " + js.exec_file);
}
f();
console.yesno("test");
f();
This would only trigger the problem when executed from the BBS and whebn the YesNoQuestion text.dat string invokes the "yesnobar" module via EXEC @-code and yesnobar.js exists (in exec or mods dir), superceding yesnobar.bin which does not trigger this issue (not a JavaScript mod).
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