Following files were found:
Directory: /local/text/*
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jargon-4.3.3.tar.gz
020920 2613k 0 The Jargon File 4.3.3. HTML version to include
in your web server.
Directory: /local/comm/*
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offli158.zip 940228 206k 0 OFFLINE is a QWK compatible reader that allows
you to read mail offline. Saves long distance
charges. NETMAIL support for MAXIMUS or
compatible systems. Mouse support, TAG LINES,
printing, exporting, and On-Line HELP. By the
author of PPoint - Harvey Parisien.
riptel.msi 160612 17M 0 RIPtel Visual Telnet (tm) Version 3.1 Program
that allows you to experience graphics and
multimedia over Telnet connections. RIPtel uses
the third generation of TeleGrafix's Remote
Imaging Protocol(tm) scripting language
(RIPscrip(tm)) online multimedia technology.
Updated installer for Win32/Win64.
riptm154.exe 930810 594k 0 RIPterm v1.54.00. RIPterm is a revolutionary
new way of viewing on-line hosts. This
graphics based terminal program is the latest
release of the RIPscrip graphical terminal
program.
rtel3100.exe 971021 1410k 0 RIPtel Visual Telnet (tm) Version 3.1 Program
that allows you to experience graphics and
multimedia over Telnet connections. RIPtel uses
the third generation of TeleGrafix's Remote
Imaging Protocol(tm) scripting language
(RIPscrip(tm)) online multimedia technology.
Directory: /local/games/*
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desc14sw.zip 960529 2810k 0 DESCENT 1.4 SHAREWARE. The year is 2132. You
are an outside contractor working for the Post
Terran Minerals Corporation, a company known
for its power, technology, and shameless
materialism. Rumor has it the untouchable PTMC
has a serious problem with its planetary mining
network... you are ordered to report for a
briefing... Descent is a heart-pounding,
gun-wrenching, edge-of-your-seat experience.
sdl_and_sdl_mixer-win32.zip
070720 728k 0 The Simple DirectMedia Layer (SDL for short)
is a cross-platfrom library designed to make
it easy to write multi-media software, such as
games and emulators.
Sod4SDL-1.7-full-win32.zip
110114 130k 0 SoD4SDL 1.7 (Win32) SoD4SDL is an open-source
port of id Software's classic first person
shooter Spear of Destiny to the cross plattform
multimedia library "Simple DirectMedia Layer
(SDL)" (
http://www.libsdl.org). Also requires
sdl_and_sdl_mixer-win32.zip for SDL Support.
wolf4sdl-1.7-full1_4activision-win32.zip
110515 132k 0 Wolf4SDL 1.7. Wolf4SDL is an open-source port
of id Software's classic first-person shooter
Wolfenstein 3D to the cross-plattform
multimedia library "Simple DirectMedia Layer
(SDL)" (
http://www.libsdl.org). Also requires
sdl_and_sdl_mixer-win32.zip for SDL Support.
Directory: /local/quake/*
File name Date kB Dlds File description
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honey.zip 120330 20M 0 Honey by czg. Two cleverly designed maps with
massive scale and thick atmosphere, using an
expanded cistern texture set. Standard Quake
gameplay with several enhancements and
surprises. Includes a start/outro map and a
bonus credits map. QC and map sources are
included.
nihilore.zip 020609 2560k 0 Nihilore: The Mechanical Empire by Shaun
[Kona] Ross. Nihilore is a dark industrial
two-map nightmare using a strong mix of custom
textures. This Mechanical Empire is brought to
life with rusting metal beams and buttresses
holding together a brown brick city. Your
enemy empire is strictly human themed, with
dogs backed with improved Enforcer AI and four
kinds of Human Grunts - all with new skins.
soe_full.zip 020401 23M 0 Soul of Evil by Dustin "Tronyn" Geeraert. Soul
Of Evil is a primarily single-player Quake
game, although it also supports deathmatch,
cooperative, arena mode (a new type of
gameplay), as well as botmatches. Two
excellent Wizard-style SP episodes with
modified and new monsters, many custom
textures and seven additional deathmatch
maps.
warpspasm.zip
070510 40M 0 Warp Spasm by ijed. Probably the most evil and
hostile atmosphere a Quake release ever had.
This episode is built upon Quoth code and
monsters. It comes with "dark ambient" music
which adds to the feeling. The levels are
huge, and the number of monsters in each one
is extreme. An essential release, but clearly
not for everyone. NOTE: This episode requires
Quoth and an engine port with raised limits. A
modified version of GLQuake is included.
Directory: /local/quake3/*
File name Date kB Dlds File description
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alkdm07.zip 000909 760k 0 Devonaire by Shaun Ross aka [Kona]. Devonaire
is an open, small level, with three layers to
make a great 1vs1 duel, or 3-4 player FFA.
It combines blues, whites, browns and greys
together to create a colourful hybrid between
a futuristic yet dirty industrial setting, and
a dark gothic atmosphere.
alkdm12.zip 010519 3106k 0 Offworld by Kona. A great looking map which
realises the full potential of the HH3
Clockwork Droid texture set. The lighting is
also superb, and the impressive atmosphere is
finished off by a good choice of ambient
sounds. The layout is tight, with a high level
of connectivity. Tourney or 3-4 player FFA
games are fast paced and exciting without ever
being overwhelming. The item placement feels
spot on, and there is even a secret to be
found if you look hard enough. Bots play the
level well, and games against bots are almost
as enjoyable as human only games.
bal3dm1.zip 000403 1165k 0 Ash Rain by Bal. An arena style tech base with
a nice use of rocks to define the perimeter
and exterior areas. This is a very cool DM map
with great gameflow. The niggling points are
the lack of clip brushes around the rocks and
the overall darkness of the map. Its only a
touch too dark and the dimness certainly adds
to the atmosphere but it has a small negative
impact on the gameplay. Well worth the
download.
bap3dm2.zip 011014 2502k 0 Cachectic Machinations by Tom "Shallow[BAP]"
Waters. Stroggish architecture, mainly using
rorshach's Clockwork Droid textures. This
arena is built with many new textures and the
lighting is great, particularly around the
Lightning Gun area. The connectivity is very
good although there needs to be another path
to the Quad. There is a frame based jump that
leads to the Grenade Launcher. A few good
sounds have been used well to give the map
additional atmosphere. The item placement is
generally okay, but since the Quad is usually
disabled for serious 1vs1 games, the placement
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--- BBBS/Li6 v4.10 Toy-4
* Origin: The Rusty MailBox - Penticton, BC Canada (1:153/757)